bitcrate Join the waitlist
Desktop app for indie game devs · in development

Every asset you bought.
Found in seconds.

bitcrate indexes the packs from every store you buy from, finds any file by how it looks or sounds, and keeps licenses and credits straight – right on your machine.

macOS & Linux · Windows later · one-time purchase · no account, no cloud
bitcrate library: list of asset packs grouped by type with license and source columns, three packs selected and an inspector on the right
Works with what you already own itch.io Sketchfab CGTrader GameDev Market beta Any folder or zip

The problem

Hundreds of packs. Five stores. One messy Downloads folder.

“Where was that door sound?” It's somewhere in a zip you bought two years ago. Folder names won't tell you which.
“Did I already buy this?” Bundles overlap. Stores don't talk to each other. You end up with three copies – or none.
“Which license was that?” Launch week is the wrong time to hunt for attribution text across 40 packs.

Search

Search files, not packs.

Type “wooden door” and get the sprites, tiles and creaks that look or sound like one – even if nobody ever tagged them. Matching runs locally, on your machine.

Images and audio, matched by content
Drag any result straight into Godot, Unity or Unreal
File search for wooden door showing door sprites and door sounds from several packs, one file being dragged into Godot

Licenses

Never ship without credits.

Point bitcrate at your game project. It recognizes every asset file, shows which licenses need attribution and writes a CREDITS.md that stays in sync.

Works even for files you copied by hand
Flags packs with unknown licenses before launch
Project scan for Moonfall listing packs by credit status and a generated CREDITS.md

Inbox

Everything new, in one place.

New downloads, store purchases, updates and duplicates land in one inbox – already tagged, with the license detected. One key to add, one to ignore.

Spots packs you already own
Tells you when a pack you use gets an update
Inbox with new packs, an update and a duplicate, the selected item showing preview, license and automatic tags

How it works

Three steps. No upload.

  1. 01 Point it at your folders Your asset folder and Downloads. bitcrate starts indexing right away.
  2. 02 It sorts itself out Previews, tags, licenses and duplicates – detected locally, editable any time.
  3. 03 Find, drag, credit Search, drop files into your engine, let the project scan handle attribution.
Your files never leave your machine Archives are never modified No account required

Pricing

Buy it once. Keep it.

No subscription for the app. Updates for a year are included – and the app keeps working after that.

[PRICE] one-time
Unlimited packs and projects
Local search, tags and license tracking
12 months of updates
Get early access Waitlist members hear first when the beta opens.

FAQ

Good questions.

Does bitcrate change my files?

No. Archives and folders stay exactly as they are. Tags, ratings and licenses live in bitcrate's own database, with an optional meta.json export.

Which platforms does it run on?

macOS and Linux at launch. Windows follows later.

Which engines does it work with?

Godot, Unity and Unreal are detected automatically. Any other tool works through drag & drop or plain folders.

Which stores are supported?

Anything you can download works through watched folders. itch.io connects directly at launch; more stores follow.

Do I need an account or internet?

No. Indexing and search run on your machine. Store sync is optional.

Where assets curl up and purr.

Join the waitlist and be first in line for the beta.